Orlando Gonzalez
Personal Work
![]() | ![]() |
---|---|
![]() | ![]() |
![]() | ![]() |
1966 Batmobile
​Growing up as a huge Batman fan my first encounter with the capped crusader was with the original Adam West Batman TV series. I wanted to create a vehicle that not only, would be a fun fan boy piece but also a way to push myself in modeling not only the exterior of a car but also the interior.
![]() | ![]() |
---|---|
![]() | ![]() |
![]() | ![]() |
![]() |
2004 Honda CBR1000RR
​
Motorcycles have always been a passion of mine. A couple months back I had to do some serious work on my personal Honda CBR, almost to the point where I had to take the whole thing apart. I felt like this would be time for some great reference. I had always wanted to 3D model some type of motorcycle whether street bike or cruiser. I felt what better way than to create my own in 3D. Even though at times it felt like the project would be never ending. It was a lot of fun making sure it had every moving component.
![]() | ![]() |
---|---|
![]() | ![]() |
![]() |
Interior Office
​
This project started as a challenge to try something new. Such as making a realistic interior using different aspects of mental ray I had never used before. I explored IES lighting with multiple exposure nodes, as well as creating textures from scratch with some procedural texturing. At the same time I didn’t want to take away from the believability of the environment. This meant adding additional detail in certain areas making it more believable and livable.
![]() | ![]() |
---|---|
![]() |
Monster Tractor
This project was started as a challenge amongst friends to see who could come up with the coolest concept of creating a creature using a construction vehicle; I chose to go with a semi -futuristic look that could work in present day.